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LIMITS

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Devlog

  • Sorry about this-
    July 23, 2022 by Gira
    Unfortunately, I have to close development towards limits for the time being. when I started this project, the goals that I had in mind were way bigger than could ever come to fruition, and I'm really... Continue reading
  • Balance/tweak
    May 20, 2022 by Gira#Bug fix, #Minor tweaks
    -Increased tracking fire interval -decreased time for portal to appear -Removed second randomized fireball... Continue reading
  • Overhauled glitch system
    May 19, 2022 by Gira
    1
    #small update, #bug fix
    I completely changed the glitch system, previously, you could glitch through any objects by dashing into it. This is no longer the case, as it would cause many, many, many problems down the line. So,... Continue reading
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